Autor Wiadomość
Barto
PostWysłany: Śro 18:45, 12 Wrz 2007    Temat postu:

No w sumie idzie z tym niezle poexperymentowac Very Happy
Kadia
PostWysłany: Śro 18:39, 12 Wrz 2007    Temat postu:

Racja, ;];], Hoc Jak by tak Juggernauta Dac Na Wyglad Cos Typu Orsha ;], byloby niezle
Barto
PostWysłany: Śro 18:37, 12 Wrz 2007    Temat postu:

No i btw mogl bys sie zarejestrowac Very Happy
Kadia
PostWysłany: Śro 18:35, 12 Wrz 2007    Temat postu:

Wszystko Cool, tylko gorzej z wygladami potworkow 7.9, bo naprzyklad na 7.6 nie ma Apocalypse itd. ;/
Skynari
PostWysłany: Nie 13:42, 18 Mar 2007    Temat postu: Pare skryptow.

moje:

Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
- <monster name="Silver" nameDescription="a silver" race="blood" experience="50" speed="164" manacost="255">
<health now="70" max="70" />
<look type="3" head="20" body="30" legs="40" feet="50" corpse="2826" />
<targetchange interval="2000" chance="5" />
<strategy attack="100" defense="0" />
- <flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="1" />
<flag pushable="0" />
<flag canpushitems="0" />
<flag staticattack="50" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
- <attacks>
<attack name="melee" interval="2000" min="-1" max="-30" />
</attacks>
<defenses armor="4" defense="3" />
- <immunities>
<immunity physical="0" />
<immunity energy="0" />
<immunity fire="0" />
<immunity poison="0" />
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity outfit="0" />
<immunity drunk="0" />
<immunity invisible="0" />
</immunities>
- <loot>
<item id="2666" countmax="4" chance1="90000" chancemax="0" />
</loot>
</monster>




Pare potworow z 7.9 i Bossy (nie moje):


Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
- <monster name="Juggernaut" nameDescription="a Juggernaut" race="blood" experience="6900" speed="280" manacost="0">
<health now="20000" max="20000" />
<look type="244" corpse="6336" />
<targetchange interval="5000" chance="8" />
<strategy attack="100" defense="0" />
- <flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
- <attacks>
<attack name="melee" interval="2000" skill="120" attack="150" />
- <attack name="physical" interval="2000" chance="24" range="7" min="-280" max="-500">
<attribute key="shootEffect" value="largerock" />
</attack>
</attacks>
- <defenses armor="15" defense="15">
- <defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
- <immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
- <voices interval="5000" chance="10">
<voice sentence="WAHHHH!" />
<voice sentence="RAAARRR!" />
<voice sentence="GRRRRRR!" />
</voices>
- <loot>
<item id="2148" chance="100000" countmax="1" />
<item id="2152" chance="100000" countmax="1" />
<item id="2666" chance="20000" countmax="8" />
<item id="2672" chance="10000" countmax="3" />
<item id="2220" chance="10000" />
<item id="2228" chance="5000" />
<item id="2452" chance="286" />
<item id="6558" chance="2500" />
<item id="6558" chance="2500" />
<item id="6500" chance="1429" countmax="1" />
- <item id="1987" chance="100000">
- <inside>
<item id="5944" chance="1333" countmax="1" />
<item id="2434" chance="1667" />
<item id="2466" chance="333" />
<item id="2470" chance="400" />
</inside>
</item>
</loot>
</monster>


Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
- <monster name="infernal" nameDescription="a infernal" race="blood" experience="14300" speed="340" manacost="0">
<health now="16500" max="10600" />
<look type="12" head="20" body="30" legs="40" feet="50" corpse="6080" />
<targetchange interval="5000" chance="8" />
<strategy attack="100" defense="0" />
- <flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="80" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
- <attacks>
<attack name="melee" interval="2000" skill="110" attack="125" />
- <attack name="physical" interval="1000" chance="15" range="7" min="-190" max="-385">
<attribute key="shootEffect" value="largerock" />
</attack>
<attack name="melee" interval="4000" skill="90" attack="120" />
</attacks>
- <defenses armor="55" defense="60">
- <defense name="speed" interval="1000" chance="7" speedchange="400" duration="8000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
- <defense name="healing" interval="1000" chance="15" min="1000" max="2000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
- <immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
- <loot>
<item id="2148" countmax="70" chance1="100000" chancemax="0" />
<item id="2666" countmax="3" chance1="33333" chancemax="0" />
<item id="2393" chance="988" />
<item id="2427" chance="388" />
<item id="2495" chance="500" />
--demon legs
<item id="2528" chance="2500" />
<item id="2529" chance="3333" />
<item id="2647" chance="4000" />
<item id="2462" chance="1100" />
<item id="2459" chance="5000" />
<item id="5930" countmax="1" chance1="400" chancemax="0" />
- <item id="1987" chance="100000">
- <inside>
<item id="2148" countmax="70" chance1="100000" chancemax="0" />
<item id="2671" countmax="3" chance1="100000" chancemax="0" />
<item id="2377" chance="2222" />
<item id="2439" chance="988" />
<item id="2496" chance="600" />
--honed helmet
<item id="2391" chance="1333" />
<item id="5930" countmax="1" chance1="1500" chancemax="0" />
</inside>
</item>
</loot>
</monster>


Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
- <monster name="Apocalypse" nameDescription="Apocalypse" race="fire" experience="30000" speed="340" manacost="0">
<health now="40000" max="40000" />
<look type="35" head="0" body="0" legs="0" feet="0" corpse="5995" />
<targetchange interval="5000" chance="20" />
<strategy attack="65" defense="5" />
- <flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="3000" />
</flags>
- <attacks>
<attack name="melee" interval="2000" skill="150" attack="165" poison="500" />
- <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-600">
<attribute key="areaEffect" value="mortarea" />
</attack>
- <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
<attribute key="areaEffect" value="poison" />
</attack>
- <attack name="strength" interval="1000" chance="12" radius="3" target="0">
<attribute key="areaEffect" value="blackspark" />
</attack>
- <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
- <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-600" max="-1100">
<attribute key="areaEffect" value="energyarea" />
</attack>
<attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-300" max="-900" />
- <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-500" max="-1500">
<attribute key="areaEffect" value="redshimmer" />
</attack>
- <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000" max="-2000">
<attribute key="areaEffect" value="greenspark" />
</attack>
- <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-1000">
<attribute key="areaEffect" value="redshimmer" />
</attack>
</attacks>
- <defenses armor="188" defense="145">
- <defense name="healing" interval="1000" chance="15" min="1000" max="3000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
- <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000">
<attribute key="areaEffect" value="redshimmer" />
</defense>
</defenses>
- <immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
- <voices interval="5000" chance="10">
<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1" />
<voice sentence="DESTRUCTION!" yell="1" />
<voice sentence="CHAOS!" yell="1" />
<voice sentence="DEATH TO ALL!" yell="1" />
</voices>
- <loot capacity="5000">
<item id="2142" countmax="1" chance="3500" />
<item id="2231" countmax="1" chance="9000" />
<item id="2144" countmax="15" chance="15000" />
<item id="2158" countmax="1" chance="1500" />
<item id="2195" countmax="1" chance="4000" />
<item id="2192" countmax="1" chance="2500" />
<item id="2125" countmax="1" chance="1500" />
<item id="2124" countmax="1" chance="5500" />
<item id="2520" countmax="1" chance="15500" />
<item id="2462" countmax="1" chance="11000" />
<item id="2387" countmax="1" chance="20000" />
<item id="2434" countmax="1" chance="4500" />
<item id="2167" countmax="1" chance="13500" />
<item id="2432" countmax="1" chance="17000" />
<item id="2393" countmax="1" chance="12500" />
<item id="2148" countmax="100" chance="99900" />
<item id="2148" countmax="100" chance="88800" />
<item id="2148" countmax="100" chance="77700" />
<item id="2148" countmax="100" chance="66600" />
<item id="2179" countmax="1" chance="8000" />
<item id="2470" countmax="1" chance="5000" />
<item id="2033" countmax="1" chance="7500" />
<item id="2418" countmax="1" chance="4500" />
<item id="2155" countmax="1" chance="1500" />
<item id="2396" countmax="1" chance="7500" />
<item id="2177" countmax="1" chance="1000" />
<item id="2162" countmax="1" chance="11500" />
<item id="2472" countmax="1" chance="3000" />
<item id="2514" countmax="1" chance="7500" />
<item id="2164" countmax="1" chance="5000" />
<item id="2178" countmax="1" chance="4000" />
<item id="2186" countmax="1" chance="3500" />
<item id="2176" countmax="1" chance="12000" />
<item id="2171" countmax="1" chance="4500" />
<item id="2200" countmax="1" chance="4500" />
<item id="1982" countmax="1" chance="2600" />
<item id="2214" countmax="1" chance="13000" />
<item id="2123" countmax="1" chance="3500" />
<item id="2170" countmax="1" chance="13000" />
<item id="2402" countmax="1" chance="15500" />
<item id="2436" countmax="1" chance="5000" />
<item id="2150" countmax="20" chance="13500" />
<item id="2145" countmax="5" chance="9500" />
<item id="2149" countmax="10" chance="15500" />
<item id="2146" countmax="10" chance="13500" />
<item id="2182" countmax="1" chance="3500" />
<item id="2165" countmax="1" chance="9500" />
<item id="2197" countmax="1" chance="4000" />
<item id="2174" countmax="1" chance="2500" />
<item id="2151" countmax="7" chance="14000" />
<item id="2112" countmax="1" chance="14500" />
<item id="2421" countmax="1" chance="13500" />
<item id="2377" countmax="1" chance="20000" />
<item id="2185" countmax="1" chance="3500" />
<item id="3955" countmax="1" chance="100" />
<item id="2188" countmax="1" chance="2500" />
<item id="2143" countmax="15" chance="12500" />
</loot>
</monster>


Cytat:
<?xml version="1.0" encoding="UTF-8" ?>
- <monster name="Morgaroth" nameDescription="a Morgaroth" race="blood" experience="12500" speed="310" manacost="0">
<health now="15500" max="15500" />
<look type="35" head="20" corpse="5995" />
<targetchange interval="5000" chance="8" />
<strategy attack="100" defense="0" />
- <flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag staticattack="90" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
- <attacks>
<attack name="melee" interval="2000" skill="120" attack="130" />
<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275" />
- <attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
- <attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">
<attribute key="shootEffect" value="fire" />
<attribute key="areaEffect" value="firearea" />
</attack>
- <attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-105">
<attribute key="areaEffect" value="blackspark" />
</attack>
- <attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">
<attribute key="shootEffect" value="spear" />
</attack>
</attacks>
- <defenses armor="32" defense="35">
- <defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
- <defense name="invisible" interval="2000" chance="30" duration="5000">
<attribute key="areaEffect" value="blueshimmer" />
</defense>
</defenses>
- <immunities>
<immunity physical="0" />
<immunity energy="1" />
<immunity fire="1" />
<immunity poison="1" />
<immunity lifedrain="1" />
<immunity paralyze="1" />
<immunity outfit="1" />
<immunity drunk="1" />
<immunity invisible="1" />
</immunities>
- <summons max="1">
<summon name="demon" interval="1000" chance="3000" />
</summons>
- <voices interval="5000" chance="10">
<voice sentence="Give me you Blood!" />
<voice sentence="Morgaroth attack!" />
</voices>
- <loot>
<item id="2148" chance="100000" countmax="100" />
-- gold coin
<item id="2148" chance="50000" countmax="90" />
-- gold coin
<item id="2143" chance="5000" countmax="5" />
-- white pearl
<item id="2186" chance="1538" />
-- moonlight rod
<item id="2396" chance="1429" />
-- ice rapier
<item id="2462" chance="2000" />
-- devil helmet
<item id="2214" chance="4000" />
-- ring of healing
- <item id="1987" chance="100000">
-- bag
- <inside>
<item id="2387" chance="10000" />
-- double axe
<item id="2393" chance="800" />
-- giant sword
<item id="2195" chance="1333" />
-- boots of haste
<item id="2421" chance="909" />
-- thunder hammer
<item id="2192" chance="4000" />
-- crystal ball
</inside>
</item>
</loot>
</monster>


I znow pare moich:

Cytat:
<?xml version="1.0" ?>
- <monster name="Master Beholder" level="150" maglevel="150" experience="29000" pushable="0" armor="200" defense="200" canpushitems="1" staticattack="50" changetarget="200" speed="170">
<health now="1100" max="1100" />
<look type="108" head="20" body="30" legs="40" feet="50" corpse="3052" />
<combat targetdistance="1" runonhealth="150" />
- <attacks>
<attack type="melee" maxdamage="1800" />
<attack type="rune" name="great fireball" exhaustion="500" cycleticks="8000" probability="70" />
<attack type="instant" name="exevo gran vis lux" exhaustion="500" cycleticks="5000" probability="70" />
</attacks>
- <defenses>
<defense immunity="energy" />
<defense immunity="fire" />
<defense immunity="poison" />
<defense immunity="paralyze" />
<defense immunity="drunk" />
<defense immunity="invisible" />
</defenses>
- <voices>
<voice sentence="Inferior creatures, bow before my power!" />
</voices>
- <loot>
<item id="2148" countmax="45" chance1="15" chancemax="0" />
- <item id="1987" chance="12">
- <inside>
<item id="2148" countmax="20" chance1="5" chancemax="0" />
<item id="2423" chance="51" />
<item id="2391" chance="13" />
</inside>
</item>
</loot>
- <summons maxSummons="10">
<summon name="beholder" chance="1333" />
</summons>
</monster>



Cytat:
<?xml version="1.0" ?>
<monster name="Lich" level="200" maglevel="100" experience="9000" pushable="0" armor="95" defense="80" canpushitems="1" staticattack="50" changetarget="200" speed="270">
<health now="8800" max="8800"/>
<look type="99" head="95" body="116" legs="119" feet="115" corpse="3025" />
<combat targetdistance="1" runonhealth="80" />

<attacks>
<attack type="melee" exhaustion="400" mindamage="100" maxdamage="900" cycleticks="2000" probability="65" />
<attack type="rune" name="Sudden Death" mindamage="800" maxdamage="1900" exhaustion="600" cycleticks="1700" probability="45" />
<attack type="rune" name="Heavy Magic Missile" mindamage="400" maxdamage="700" cycleticks="2000" probability="65" />
<attack type="instant" name="exura" mindamage="0" maxdamage="100" cycleticks="2000" probability="40" />
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
</defenses>

<voices>
<voice sentence="Oh... You can't kill me, ohhh I'm too old for you." />
<voice sentence="I am only part of all body. " />
</voices>

<loot>
<item id="2148" countmax="10" chance1="100" chancemax="0"/>
<item id="2401" chance="10"/>

<item id="1987" chance="10">
<inside>
<item id="2237" chance="10"/>
<item id="2148" countmax="12" chance1="100" chancemax="0"/>
<item id="2175" chance="1"/>
<item id="2179" chance="10"/>
</inside>
</item>

</loot>
</monster>


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